Background Texture Menus

I closed https://github.com/libgdx/libgdx/issues/3179 today.  It seems that this issue, or something similar is already on the table.  If I can, I'll implement a purposed fix later on, when time permits.  Since I already have a work around in place, I'll just keep on keeping on for now.

 

  • Today, I'll continue implementing the background textures, and texture settings menu. 
    • Different variations on a tiled "Miami" logo/font
      • grey on white
      • orange on green
    • Carbon Fiber material - diffuse, normal, and spec mapped
    • Maybe like a tie dyed material with just orange and green?
    • Solid color choices
      • black
      • white
      • green

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